Games

Code School Level Credits Semesters
COMP4002 Computer Science 4 20 Spring UK
Code
COMP4002
School
Computer Science
Level
4
Credits
20
Semesters
Spring UK

Summary

Video games are an ever-growing, multi-billion-pound industry, and game development now encompasses numerous disciplines. This module focuses on topical issues in the design and development of video games as it relates to player experience, and as complex, interactive software systems. 
 
Students will gain knowledge and hands-on experience of the fundamental principles of theoretical and practical game design, and methods for understanding play and players drawn from the field of Human-Computer Interaction. The module considers the design of interactive elements such as game mechanics and how these lead to elements of player experience such as challenge and difficulty. 
 
Students will study the development of games as complex software systems. Specific software design issues to be considered will include the software architecture of games and game engines, and the technical challenges associated with simulation, and networked and multiplayer games. 

Students will use appropriate software environments to individually develop a number of prototypical games to explore relevant theoretical design and practical implementation concepts. 

Target Students

Available to Level 3 and Level 4 students in the School of Computer Science. This module is not available to students not listed above without explicit approval from the module convenor(s). This module is part of the Human-Computer Interaction theme in the School of Computer Science.

Classes

Assessment

Assessed by end of spring semester

Educational Aims

To develop an understanding of the nature and scope of the field of game design.To appreciate and evaluate interactions with video games and the user experience of players.To develop the fundamental design and programming skills required for the prototyping and development of video games, and to give practical experience of designing and testing games.

Learning Outcomes

Knowledge and Understanding

Intellectual Skills

Professional Skills

Transferable Skills

Conveners

View in Curriculum Catalogue
Last updated 07/01/2025.